The Rebus company has developed an application for a children's educational game based on the Unity programming language. The project was funded by the international organization USAID and the Chemonics Learn to gather project. The mobile application is called "librarian" and is the first mobile application in the Tajik language on the topic of an educational game. The application has books and educational games related to these books. The books and illustrations were designed by professionals specifically for this application. This application is designed for preschool and school age children (grades 1-4), which will help children learn the alphabet, start reading, develop grammatical skills and pronounce words correctly. This app also includes audiobooks designed for children to play and teach children to read correctly. A "scribe" is someone who brings up children in the spirit of piety. In addition, a similar web portal has been developed along with the application, where users can use the same functions and games as the application in the browser. The purpose of the app is to increase children's interest in learning by involving them in educational games and increasing their literacy.
The application is automated: A dynamic administrator platform. Registration and identification of users in the application Add book creation to the web admin panel. Add information about books to the web admin panel. Add additional administrators. Collecting statistics on the gender and age of users. User monitoring in the web admin panel. Studying books and playing audiobooks. Conducting interactive and educational games Saving user results in the rating The developed educational application facilitates the study of books for children in grades 1-4.